Name and Purpose
- No-Base Kickball strips away the complexity of bases so any open green space becomes a playing field.
- Teams practise kicking, fielding, and counting strategy with minimal equipment and setup.
a.k.a.
- Lap Kickball, Circle Kickball
Age / Group / Time / Space
- Ages 8-16 | 10-30 players (5-15 per team) | 20-35 minutes | Open field or park, minimum 30m x 20m
Materials
- 1 playground ball or kickball
- Cones to mark kicking line and team-line boundaries (optional, but helps younger groups)
- Flat, open ground free of holes and obstacles
Quick-Run Card
- Divide into two teams. Kicking team forms a tight shoulder-to-shoulder line. Fielding team spreads across the field.
- Pitcher from fielding team rolls ball to first kicker.
- Kicker kicks into the field and immediately runs laps around their own team line.
- Play stops when the pitcher regains control of the ball.
- Count completed laps as runs. All kickers take a turn, then teams switch sides. Most runs wins.
Setup and Boundaries
- Mark a kicking line 3-4 metres in front of the team line
- Fielding team may spread anywhere in the open field
- No foul lines needed, but staff can set outer boundary cones for very large spaces
- Signal: 1 short whistle = pause; 2 whistles = stop and gather
- Check field for holes, rocks, or uneven ground before play
How to Play
- Teams divide evenly. Kicking team forms a tight, straight line shoulder-to-shoulder near the kicking spot.
- Each kicker steps up in turn. The pitcher (fielding team) rolls the ball toward the kicker.
- The kicker kicks the ball into the field and immediately begins running laps around the outside of their team line.
- Fielders retrieve the ball and return it to the pitcher as quickly as possible.
- The moment the pitcher holds the ball and is in the pitcher spot, play stops. Staff or a designated counter calls out how many complete laps the kicker finished.
- Runs are recorded. Next kicker steps up. Continue until all kickers have had a turn.
- Teams switch sides. Play as many innings as time allows. Team with the most total runs wins.
- Optional: a kicked ball caught in the air earns the fielding team a bonus point.
I-OPt Options
- A (Active): Kick and run full laps, or play as an active fielder
- S (Support): Stand in the kicking team line and help the runner keep count of laps. Call encouragement.
- Q (Quiet): Be the official lap counter or scorekeeper for both teams
- O (Observer): Watch from the sideline and join the kicking team rotation when ready
Inclusion Adaptations
- Kicker who cannot kick may bat the ball with an open hand or use a batting tee variation
- Lap-walker option: walking laps count at half-points (1 walk-lap = 0.5 runs), so walking and running are both genuinely valued
- Larger or softer ball available for kickers who need a larger target
Stewardship Moment
- Play on existing green space . no marking, digging, or alteration of the ground needed.
- 60-second sweep at the end: each team picks up any litter in their half of the field.
Consent
- Pre-brief: “Your job when kicking is to run as many laps as you can. For those who prefer to walk their laps, that counts too . we track it differently so it is still meaningful.”
- Mid-game check: After the first inning, pause. How is the pace feeling? Thumbs up, sideways, or down.
- Opt-out/re-entry: Players can step out of the rotation at any time and re-enter at the next inning.
Risks and Mitigation
- Kicker and runner colliding with their own team line: remind team to hold the line tight and steady, not to shift
- Ball kicked toward bystanders: designate a clear “out of bounds” direction away from spectators
- Dispute over lap count: use a dedicated counter for each kicking turn
Warm-Up Suggestions
- Lap Dash: whole group runs one lap around a marked circle together. Gets legs moving.
- Target Kick: each player gets 2 practice kicks at a cone target before the game begins.
Debrief Questions
- What? “How many laps did you get? What affected how many you could run?”
- So What? “What strategy did the kicking team discover about how tight to make their line?”
- Now What? “How does working together as a tight team apply outside of games?”
Cleanup and Reset
- Collect ball and any cones
- Check field for left equipment or litter
- Return ball to storage
