Name and Purpose
- Nature’s Call invites players to think and move like wild animals responding to environmental pressures.
- The game builds ecological awareness, quick thinking, and an understanding of survival pressures in nature.
a.k.a.
- Judge Nature Says, Survival Says
Age / Group / Time / Space
- Ages 8-16 | 10-35 players | 20-30 minutes | Large open outdoor area with at least two designated landmarks (trees, posts) and a safe zone
Materials
- Whistle
- Optional: cones to mark the Soil zone and safe destinations
Quick-Run Card
- All players choose an animal name. One player becomes Nature’s Voice.
- Nature’s Voice calls a challenge (e.g., Drought, Famine, Winter, Predator Approaching).
- Players respond as their animal would.
- Players who are found or slow to respond move to the Soil zone for a re-entry task.
- Soil players complete the task and re-enter. Rotate Nature’s Voice every 2-3 rounds.
Setup and Boundaries
- Mark a Soil zone (safe area) clearly with cones or a natural landmark
- Designate two target trees or posts as the water hole and the shelter landmark
- Signal: 1 whistle = freeze in place; 2 whistles = return to start
- Brief boundaries clearly before play
How to Play
- Every player chooses an animal name and shares it with the group.
- One player volunteers to be Nature’s Voice. They stand at the centre.
- Nature’s Voice calls a challenge from the list below. Players respond as their animal would.
- Players who are spotted by Nature’s Voice or do not reach safety in time move to the Soil zone.
- In the Soil zone, Nature’s Voice gives that player a brief task (e.g., three slow jumps, spin twice). When done, they re-enter as their animal.
- Rotate Nature’s Voice every 2-3 rounds.
Challenge calls and responses:
- “Survival of the Fittest”: all animals run around the designated tree and touch Nature’s Voice. The first four back are safe; the others move to Soil.
- “Drought”: all animals run to the water-hole tree. First three back are safe; the others move to Soil.
- “Predator Approaching” (or “Hunter Coming”): animals hide from Nature’s Voice’s view within 10 seconds. Visible animals move to Soil.
- “Famine”: each animal must name one food source they eat in nature. Those who cannot are moved to Soil.
- “Winter”: hibernating animals (bears, hedgehogs, groundhogs) are safe. Others must reach shelter fast.
I-OPt Options
- A (Active): Run, hide, and respond to each challenge fully
- S (Support): Take the Nature’s Voice role and call challenges
- Q (Quiet): Walk-pace responses; choose a hibernating animal to reduce running demands
- O (Observer): Watch from the Soil zone edge and track which animals survive each round
Inclusion Adaptations
- Hibernating animals (bear, hedgehog, woodchuck) require no running in Winter rounds; players can choose these roles intentionally
- Walk-pace players are valid; Nature’s Voice waits an extra 5 seconds before calling results
Stewardship Moment
- After play, ask: “Which challenge was hardest on the animal population? What causes droughts or famines in real ecosystems?”
- Connect to local conservation: what pressures are real animals in your region facing right now?
Consent
- Pre-brief: “This game has running, hiding, and some challenges that call out specific animals. For those not comfortable with the running or hiding, the Nature’s Voice role and the observer role are great options.”
- Mid-game check: after round 2, quick thumbs up or sideways to check in
- Opt-out/re-entry: players can move to the Soil zone between challenges and re-enter when they are ready
Risks and Mitigation
- Players running in different directions at once: set a clear traffic flow for each challenge destination
- Players hiding in unsafe spots: brief boundaries clearly; flag off-limits areas before play
- Younger players confused about which animals hibernate: quick review of animal behaviour before starting
Warm-Up Suggestions
- “Animal Parade”: everyone walks around the space mimicking their chosen animal for 60 seconds
- “Habitat Quiz”: Nature’s Voice asks three quick questions about animal habits before the game begins
Debrief Questions
- What? “Which challenge sent the most animals to Soil? Which challenge was easiest to survive?”
- So What? “What does that tell us about the biggest threats facing wildlife?”
- Now What? “What is one thing humans do that creates these kinds of pressures for real animals?”
Cleanup and Reset
- Collect cones
- 60-second space sweep
