Name and Purpose
- This Is My Nose is a quick, playful warm-up that gets everyone laughing together.
- Players practise listening, coordination, and mental flexibility in a low-stakes setting.
a.k.a.
- Body Mix-Up, Cross-Wired
Age / Group / Time / Space
- Ages 8-16 | 4-30 players | 5-15 minutes | Any space, standing circle or pairs
Materials
- No materials required
Quick-Run Card
- Stand in a circle or pairs.
- Player A points to a body part and names a different one (“This is my nose” while pointing to elbow).
- Player B points to the named part and calls it something else, then points to a new part with another wrong name.
- Continue around the circle or back and forth in pairs.
- No “outs.” When someone gets tangled, everyone celebrates and keeps going.
Setup and Boundaries
- Stand in a relaxed circle with enough room to gesture comfortably
- Signal: raised hand or “pause” to slow the pace
- No running or physical contact required
How to Play
- Stand in a circle. One player starts.
- Player A points to any body part (e.g., their elbow) and says the name of a different body part (e.g., “This is my nose”).
- Player B must point to the part that was named (nose) and say a different name for it (e.g., “This is my elbow”). Then Player B points to a new part and names it differently.
- Continue around the circle, each player completing the chain.
- When someone gets mixed up, everyone laughs together, that player picks a new body part to restart the chain.
- Play for as many rounds as the group enjoys. No score needed.
I-OPt Options
- A (Active): Jump in quickly, go fast, help keep the chain moving
- S (Support): Cheer players who get tangled, keep energy light
- Q (Quiet): Take a longer pause before your turn, go at your own pace
- O (Observer): Watch a full round before joining, then step in when ready
Inclusion Adaptations
- Players who are not comfortable pointing to their own body can name a nearby object instead (“This is my chair” while pointing to the floor)
- Seated version works just as well for all players
Stewardship Moment
- No materials used. Prompt: “This game needed only your attention. What other games can we play with nothing but ourselves?”
Consent
- Pre-brief: “This is a mix-up game involving pointing to parts of your own body. For those not comfortable with that, pointing to objects around you is a great option too.”
- Mid-game check: “How is the pace? Do we want to go faster, slower, or mix it up?”
- Opt-out/re-entry: Pass on your turn at any time. Raise a hand to rejoin when ready.
Risks and Mitigation
- Players feeling embarrassed by mix-ups: normalise the confusion from the start (“Getting mixed up IS the game”)
- Game stalling if someone is anxious about their turn: allow passing freely at any time
Warm-Up Suggestions
- This game IS a warm-up. Use it to open a session or transition between activities.
- Follow with a game that builds on the group energy created here.
Debrief Questions
- What? “What happened in your brain when you tried to say one thing and point to another?”
- So What? “What does it feel like to be confused and still keep going?”
- Now What? “Where else does it help to laugh at mistakes instead of stopping?”
Cleanup and Reset
- No materials to collect
- Transition directly to the next activity
