Name and Purpose
- Birthday Party Day bundles three classic party activities into a full cabin or group event.
- Players enjoy celebration rituals together, building a sense of community and belonging.
a.k.a.
- Pass the Parcel, Chocolate Dice Game (sub-game names, not alternate full-activity names)
Age / Group / Time / Space
- Ages 8-16 | 8-30 players per group | 45-60 minutes | Indoor space; circle seating and table space
Materials
- Pass the Parcel: pre-wrapped layered gift package (one small prize per layer, enough layers for every player), music source (phone and speaker), black bag or recycling bin for paper
- Birthday Cakes: 1 plate and 1 plastic or reusable knife per player, 1 cupcake per player, frosting, decorating candy and sprinkles
- Chocolate Game: 1 chocolate bar per group, 1 die per group, 1 knife and fork per group, a pile of fun dress-up clothes
Quick-Run Card
- Seat group in a circle for Pass the Parcel. Every layer has a prize; everyone wins one.
- Move to tables for cupcake decorating. Set a 10-minute timer.
- Return to circle for the Chocolate Dice Game. Roll for a 6; eat chocolate only with knife and fork while dressed up.
- Rotate turns fairly; game ends when chocolate is gone.
- Close with optional birthday story sharing.
Setup and Boundaries
- Set up three stations in advance if space allows: circle for Parcel, tables for Cakes, circle for Chocolate Game
- Signal: one clap = music stops; two claps = time to move to next station
- Ensure the wrapped parcel has at least as many layers as players so no one misses out
- Food allergy awareness: staff are already aware of dietary needs and will have substituted items as needed
How to Play
Part 1: Pass the Parcel
- Players sit in a circle. Music plays; the package passes from person to person.
- When music stops, the player holding the package unwraps one layer and receives the prize inside.
- Continue until all layers are unwrapped. Every player receives exactly one prize.
- Collect all wrapping paper in the black bag for recycling.
Part 2: Birthday Cakes
- Each player gets a plate, knife, cupcake, frosting, and decorating supplies.
- Players decorate their own cupcake however they like. No rules, no judging.
- Staff narrate creativity out loud: “Look at that spiral!” “That colour combination is bold!”
- If time remains, players take turns sharing a favourite birthday memory.
- Eat and enjoy.
Part 3: Chocolate Game
- Players sit in a circle with the chocolate bar, die, knife, fork, and dress-up clothes in the centre.
- Players take turns rolling the die. Rolling a 6 earns a turn in the centre.
- The active player puts on the dress-up clothes and eats as much chocolate as they can using only the knife and fork.
- As soon as another player rolls a 6, the active player passes the clothes and tools to the new roller.
- Game ends when the chocolate is finished.
I-OPt Options
- A (Active): Lead the passing, compete to roll a 6, be expressive with cupcake decorating
- S (Support): Help wrap or unwrap; assist with frosting; cheer the centre player in the Chocolate Game
- Q (Quiet): Receive your prize calmly; decorate quietly; take your die roll without drama
- O (Observer): Watch the Chocolate Game from the circle; join at any turn; help track whose roll is next
Inclusion Adaptations
- Players with fine motor challenges can tear wrapping paper rather than unwrapping neatly, or a helper can assist
- Cupcake frosting activity is fully adaptable: squeezing from a bag, spreading with fingers, or purely placing toppings
- The Chocolate Game can use allergen-free chocolate or be swapped for another food item staff know is safe for the group
Stewardship Moment
- Collect all wrapping paper in the black bag and recycle it.
- Leftover cake supplies (sprinkles, unopened frosting) go back into storage for future use.
- Dress-up clothes are folded and returned to wherever they were borrowed from.
Consent
- Pre-brief: “Today we’re doing three birthday party activities together. All three are optional, and there is always a way to take part at the level that feels right. For those not comfortable with certain foods, dressed-up alternatives are available.”
- Mid-game check: Before the Chocolate Game: “This one involves dress-up clothes and eating in front of the group. For those who’d prefer to watch and cheer, that is a completely valid and fun role.”
- Opt-out/re-entry: Skip any station. Rejoin any station at any time. No explanation needed.
Risks and Mitigation
- Some players not getting a prize in Pass the Parcel: ensure the parcel has at least as many layers as players before wrapping
- Knife and fork use in the Chocolate Game: plastic or blunt cutlery only; staff supervise the centre activity
- Excitement escalating to roughness during passing: remind the group “gentle hands” before starting
Warm-Up Suggestions
- “Birthday Line-Up”: players arrange themselves in order of birthday month without speaking, only gestures
- Quick question circle: “What’s your dream birthday activity?”
Debrief Questions
- What? “Which of the three activities was your favourite and why?”
- So What? “What made it feel like a real celebration?”
- Now What? “How could we bring that celebration feeling into an ordinary day?”
Cleanup and Reset
- Recycle wrapping paper and packaging
- Wash reusable plates, knives, and cutlery
- Return dress-up clothes and die to storage
- Wipe down tables
