Name and Purpose
- Grandma’s Underpants is a circle humour game where the challenge is keeping a straight face no matter what.
- Builds group energy, laughter, and creative questioning. Works anywhere with no setup needed.
a.k.a.
- Straight Face, Silly Answer
Age / Group / Time / Space
- Ages 8-16 | 6-20 players | 10-15 minutes | Circle seating, indoors or outdoors
Materials
- No materials required.
Quick-Run Card
- Players sit in a circle. One player volunteers to stand in the centre.
- The centre player must answer every question with the phrase: “My grandma’s underpants.”
- Circle players ask any question they like, trying to make the centre player laugh or smile.
- If the centre player laughs or smiles, the player who made them laugh swaps in.
- If they hold it through a full round, they choose the next player.
Setup and Boundaries
- Form a comfortable circle where everyone can see the centre player clearly.
- Signal: raised hand from staff pauses the game if needed.
- Remind the group before starting that questions should be silly and fun, not mean-spirited or personal.
How to Play
- Players sit in a circle.
- One player volunteers to stand in the centre. That player must keep a straight face for the entire round.
- Players in the circle take turns asking any question they like.
- The centre player must answer every single question, no matter what it is, with the same phrase: “My grandma’s underpants.”
- If the centre player laughs or smiles at any point, the player who made them laugh swaps into the centre.
- If the centre player makes it through a full round without laughing, they earn bragging rights and get to choose who goes next.
- Play continues for as many rounds as the group wants.
I-OPt Options
- A (Active): Volunteer to stand in the centre and resist the laughter.
- S (Support): Play as a circle player, asking questions and enjoying the group energy.
- Q (Quiet): Stay as a circle player and ask quieter or more thoughtful questions. Your presence adds to the circle.
- O (Observer): Watch from just outside the circle. Join as a circle player when you are ready.
Inclusion Adaptations
- Players who prefer not to be in the centre can stay as circle players for the whole game without any pressure.
- If a player laughs but does not want to swap into the centre, they can nominate someone else or pass. Keep it voluntary.
- For younger groups, the leader can model the centre role first to show that laughing is celebrated, not shamed.
Stewardship Moment
- No materials used, no cleanup needed.
- Prompt: “We just laughed together using nothing but our imaginations. What else can we create with just our voices and creativity?”
Consent
- Pre-brief: “This game has someone in the centre answering silly questions. For those not comfortable with that spotlight, staying as a circle player and asking questions is a fully equal way to play.”
- Mid-game check: After the first round, quick thumbs check: up, sideways, or down.
- Opt-out/re-entry: No pressure to take the centre role. Any player can wave off the swap and the previous centre player stays in or another volunteer steps up.
Risks and Mitigation
- Circle players asking mean-spirited or personal questions: set the expectation before play that questions should be silly, not targeted. Staff model good examples.
- Centre player feeling embarrassed about laughing: frame laughing as winning, not losing. The player who made them laugh is the hero of that moment.
- Game dragging if the centre player never laughs: give a 2-minute time limit per round, then rotate.
Warm-Up Suggestions
- “Silly Sentence”: each player says one ridiculous sentence about their morning to warm up the group’s humour.
- “Straight Face Circle”: go around the circle once; each player tries to say their own name without smiling.
Debrief Questions
- What? “What kinds of questions were hardest to keep a straight face for? What made them work?”
- So What? “What does it feel like to hold it together when everything around you is funny?”
- Now What? “When in life is it useful to stay calm and focused even when things feel a bit ridiculous?”
Cleanup and Reset
- No materials to collect.
- Return space to its original setup.
