Name and Purpose
- Two-Goal Roll builds hand-eye coordination and team strategy in a small indoor space.
- Players practise rolling accuracy, quick decision-making, and working with teammates.
a.k.a.
- Chair Hockey, Roll and Block
Age / Group / Time / Space
- Ages 8-16 | 4-16 players | 15-25 minutes | Indoor classroom or gym with hard floor, cleared of hazards
Materials
- 4 chairs (as goalposts, set in pairs roughly 1 metre apart)
- 1 soft foam ball, rubber playground ball, or rolled-up sock ball
- Optional: 4 cones to mark sidelines or a centre line
- Clear floor space, roughly 8m x 6m minimum
Quick-Run Card
- Place 2 chairs at each end of the room as goalposts, about 1 metre apart.
- Divide into two teams. Each team picks a starting goalie.
- Place the ball in the centre and play begins on the signal.
- Players roll the ball along the floor only. Lifting is not allowed.
- Rotate goalie and field players every 3 minutes.
Setup and Boundaries
- Mark a centre line with tape or cones
- Mark sidelines so players know the boundaries
- Signal: 1 whistle = pause; 2 whistles = stop and gather
- Check the floor for chairs, bags, or slippery spots before play
- Remove backpacks and obstacles from the edges of the play area
How to Play
- Split players into two equal teams. Each team chooses a starting goalie.
- Goalies stand between their pair of chairs. They may move side to side but stay between the chairs.
- Field players spread out in their half of the room.
- On the signal, players pass and roll the ball toward the opposing goal.
- The ball must stay on the floor at all times. No hands above the knee to strike the ball.
- A point is scored when the ball rolls clearly between the opposing team’s chairs.
- After each goal, restart from the centre.
- Every 3 minutes, rotate one new goalie per team. Everyone plays both roles over the course of the game.
- The team with the most points when time is called wins.
I-OPt Options
- Start:
- A (Active): Play as a field player in the thick of the action
- S (Support): Start as goalie, a high-focus role with less running
- Q (Quiet): Play at the edges and focus on intercepting rather than charging
- O (Observer): Watch the first round to understand the flow, then step in at the next rotation
- Mid:
- A (Active): Take on a field player role and drive toward goal
- S (Support): Play as a passer, setting up teammates for shots
- Q (Quiet): Play a defensive position, staying back to protect your goal
- O (Observer): Track the score and call out rotations to help the staff
- Late:
- A (Active): Challenge yourself to score in the final round
- S (Support): Encourage a teammate who has not scored yet
- Q (Quiet): Focus on one role for the whole final round
- O (Observer): Offer one tactical observation during the debrief
- End:
- A (Active): Call the final score and celebrate both teams
- S (Support): Help return chairs and clear the space
- Q (Quiet): Take a moment to catch your breath before the debrief
- O (Observer): Share one highlight from what you watched
Inclusion Adaptations
- Seated players can participate as goalies or as floor-level passers from a chair at the sideline
- Use a larger, softer ball or a partially deflated ball for players who need a slower-moving target
Stewardship Moment
- Use a repaired or repurposed ball (old sock ball, foam scrap) rather than a single-use item.
- After play: “We used everyday objects as equipment today. What else could we use next time that would otherwise go unused?”
Consent
- Pre-brief: “This game involves moving around the room and getting close to a rolling ball. For those who would prefer a less active role, the goalie position or a sideline scorer role is another option.”
- Mid-game check: At the first rotation, pause. “How is everyone feeling? Any adjustments needed?”
- Opt-out/re-entry: Players can step to the sideline any time. Call “In!” to rejoin at the next rotation.
Risks and Mitigation
- Players colliding while chasing the ball: emphasise that only the ball moves fast, not the players; add a no-running rule for smaller spaces
- Ball hitting faces or heads: remind players the ball stays on the floor at all times; use a foam ball only
- Goalie feeling stuck or bored: rotate positions frequently; remind everyone the goalie role is a high-value position
Warm-Up Suggestions
- “Roll and Retrieve”: each player rolls a ball across the room and catches their own rebound off the wall
- “Simon Says Floor Touch”: Simon Says with only floor-level movements to prepare the low body-position of the game
Debrief Questions
- What? “What was harder than you expected? Rolling accurately, playing goalie, or working with your team?”
- So What? “How did your team figure out who would do what? Did it work?”
- Now What? “What is one thing you would do differently if you played again?”
Cleanup and Reset
- Return chairs to original positions
- Store ball with other equipment
- Do a quick scan for any items left on the floor
