Name and Purpose
- Stand Up Sit Down is a quick, low-key community-builder where players discover what they share with each other through simple yes/no questions.
- It is a great opener, closer, or energiser because anyone can join in right away.
a.k.a.
- Yes or No, Same or Different, Up Down
Age / Group / Time / Space
- Ages 7-16 | 8-40 players | 5-15 minutes | Any indoor or outdoor space with room to stand; chairs optional
Materials
- No materials required
- Optional: a prepared list of questions on a card for the leader
Quick-Run Card
- Group starts in a standing or sitting position.
- Leader asks a yes/no question (“Do you have a sibling?” / “Are you wearing something blue?”).
- Those who answer yes switch positions (sit if standing, stand if sitting).
- Those who answer no stay as they are.
- Keep questions flowing at a gentle pace. End on a warm connecting question.
Setup and Boundaries
- No physical setup required
- Signal: leader raising a hand = everyone settles and listens for the next question
- Works indoors seated or outdoors standing in a circle
How to Play
- The group starts in any standing or sitting position.
- The leader reads a question that has a clear yes/no answer.
- Everyone who answers yes changes their position (stands up if they were sitting, sits down if they were standing).
- Everyone who answers no stays exactly where they are.
- The leader continues asking questions at a comfortable pace, pausing after each to let players look around and notice who moved.
- Mix question types: personal facts, sensory things (“Are you wearing laces?”), preferences, camp experiences.
- End with at least one warm question that connects the group (“Have you helped someone out this week?”).
I-OPt Options
- Start
- A (Active): Move on every question, stand and sit fully
- S (Support): Help a newer player understand the rule
- Q (Quiet): Make small movements (lean or shift weight) instead of full up/down
- O (Observer): Watch from a seat and raise a hand for yes instead of standing
- Mid
- A (Active): Suggest a question to the leader
- S (Support): Smile at or acknowledge someone who moved with you
- Q (Quiet): Stay in one position and use thumbs-up/thumbs-down
- O (Observer): Count how many moved for each question
- Late
- A (Active): Lead one round of questions yourself
- S (Support): Help close the game with an encouraging comment
- Q (Quiet): Move only for the questions that feel right
- O (Observer): Share one surprise . something you learned about a fellow camper
- End
- A (Active): Join debrief discussion
- S (Support): Offer a connection you noticed (“I didn’t know you also have three siblings!”)
- Q (Quiet): Nod along to the debrief
- O (Observer): Share one observation from watching
Inclusion Adaptations
- For players who cannot stand, a thumbs-up or hand-raise works equally well as the yes signal
- Leaders can mix physical and sensory questions to ensure everyone has chances to move and stay
Stewardship Moment
- No materials needed, no waste.
- Reflection: “We just learned a lot about each other using only questions. What else can you learn about someone without any gear?”
Consent
- Pre-brief: “We’re going to ask questions and move around a little. You only need to answer questions you are comfortable with. There is no wrong way to play.”
- Mid-game check: After a few rounds, notice if anyone seems uncertain. A quick thumbs-up check-in works well.
- Opt-out/re-entry: Any player can choose not to answer a specific question by staying still. No explanation needed. Rejoin whenever they like.
Risks and Mitigation
- A question that feels too personal: keep questions light and observable (clothing, senses, simple preferences). Avoid questions about family situations, health, or identity unless the group is well-established.
- Players feeling left out for always being alone on an answer: after the game, point out “That just means you’re unique in this group, and that’s worth knowing.”
Warm-Up Suggestions
- This game is often its own warm-up. Use it at the start of a session as an icebreaker.
- Alternatively, start with 2-3 very easy physical questions (“Are you wearing shoes?”) before moving to more personal ones.
Debrief Questions
- What? “What question surprised you most about how people moved?”
- So What? “What did you notice about things people have in common that you wouldn’t have guessed?”
- Now What? “What is one thing you found out about someone today that you want to remember?”
Cleanup and Reset
- Nothing to clean up
- Return chairs to their places if used
